token terrors season 1 - primeval
Inhabiting the craggy, crimson Messa mountains the goblins are a tribal society whose power structures bend and break under the chaotic and savage leadership style of “the most mighty shall rule.” Goblins are reckless which means their ranks require constant replenishment. Lucky for the Goblins they breed very quickly from deep within the Messa caves themselves. Gestating like tadpoles inside red clay warmed by molten lava flowing beneath them, a single goblin corpse when buried rots away into dozens of mud born progeny who spring forth and within days are able to take up a spear or a blade and dash headlong into battle in the name of Goblin dominance. Their goals as a tribe seem unclear though it's inferred that Goblins simply wish to overtake, consume and leave only death in their wake.
Where the primordial first beings of Terra that went to the Messa mountains became Goblins, the ones that called the forest home became the Elves. Elves have exceedingly lengthy birthing cycles but once an Elf is born, it's life is long, perhaps even immortal. Many generations of Elves are raised by elite warriors with extensive knowledge of the land of Terra, its other factions and how to destroy them. However, Elves do not seek to rain destruction on Terra and assert their rule. Instead, they use their long lives and endless knowledge to serve as protectors and gatekeepers of the largest forest on Terra, The Olde Growthe Woods. So long as the forest remains unscathed and nature is allowed to provide for the thralls of unaging Elves under its vast canopy the elves are typically benevolent, though sometimes an arrogant, people who grant passage to those who bear no aggression, and a well-aimed arrow to those who do not.
All the first beings of Terra sought to thrive where they could. Those who did not find safety in the woods or the mountains were forced to create their own refuge, and so the humans came to be. Adaptable, willful, and creative, the humans built their world eventually resulting in the capital city of Terra, Tokenopolis. Humans are makers and since the dawn of their existence on Terra have made many a thing: Towering walls, large castles, but most important of all their creations? Weapons. Humans train with their weapons to an almost excessive extent. This is due to their other most notable creation, religion. In their struggle to survive humans arrived at a belief system known as Adjacency. Keep your brethren close, work together, defend and attack together, build together and you shall triumph together. Humans have an arduous existence for all they have and all they want must be made by their hands. Raw materials and land do not come cheaply and as the humans seek to expand their empire, so too, does their war expand and rage on.
Near nothing is known about the origin of the Zombies save for that they originate from the massive, city-like cemetery outside the south wall of Tokenopolis, known as Tombtowne. Zombies are the reanimated corpses of Goblins, Elves, and Humans that have perished in battle. Their flesh decomposed into a black, sticky sludge, Zombies lose not only all semblance of their original form but also are reduced to staggering, mindless, flesh-hungry fiends with only one known purpose, to eat and increase their undead ranks. Since Zombies follow the food they have lurched and lunched to every corner of Terra and have become a scourge to all who inhabit it. While most factions turn a blind eye, the Humans have taken an active role in hunting and exterminating the Zombie threat. Soldiers trek far and wide in the pursuit of stamping the Zombies out, sadly most never return as every Soldier who falls in battle rises again as a blackened goop covered ghoul.
Elven historians theorize that in response to the sprawling spawn of the Goblins, Elves, and Humans, nature itself created the Wyverns to counterbalance the violent and foreboding hordes of murderous, consuming beings flooding the landscape. The Wyverns know no such concept as leadership, power or fear. Their home, the sheer Azure cliffs that are peppered off each shoreline on Terra are nearly impossible to ascend, though many tempt fate doing so in order to acquire highly coveted Wyvern eggs which have many valuable properties. For those that invade their domain, be warned - they strike fast, lethal blows with their massive talons and pointed beaks and while they could feed on fish they prefer to thin out the ranks of the skittering masses below.
The Humans were dying at an alarming rate trying to squash out the Zombie hordes so they came up with a solution - the Flying Machines. Once fabricated these autonomous buzzing battle bots swarm out into the harsh lands of Terra searching for the undead to destroy, typically accompanied by a small cadre of Soldiers the Flying Machines proved useful against any and all enemies. The demand for Flying Machines increased quickly so the humans built a mobile factory that would produce Flying Machines to near limitless amounts known as the Hell Foundry. As the massive factories gears turn and forge fires rage shimmering chrome clouds of Flying Machines flood the skyline ready to pester and ping away at all enemies who dare tangle with them.